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Final Fantasy XIII – Die erste Wertung der Famitsu ist da!

In Japan ist der neueste Teil von Final Fantasy in Kürze erhältlich (für die PS3) und natürlich gibt es auch die ersten Reviews. Die angesehene Famitsu hat sich das neue JRPG Epos aus dem Hause Square Enix vorgenommen und getestet. Nachdem im letzten Monat Bayonetta als 13. Titel in der Geschichte der Famitsu die perfekte 40/40 Wertung erhielt kann Final Fantasy XIII da nicht ganz mithalten. Trotzdem ist die Wertung von 39/40 immer noch herausragend. Die Kollegen von finalfantasy-xiii.net haben sich die Mühe gemacht das Fazit der vier Redakteure zu übersetzen:

Reviewer 1 – 10/10
Beautiful graphics and superb story. These aspects can be enjoyed without feeling as though they’re being forced upon you. Combined with this, the extreme sense of satisfaction from the gameplay, is a direct result of a system that’s evolved and reached perfection.
With no vice to really speak of, at this time, this game stands at the RPG forefront of a superb combination of story and gameplay who’s value can undoubtedly be experienced by all.

Reviewer 2 – 9/10
There’s a few niggling issues like battle damage being difficult to see, and the screen being cluttered, but the amount of enjoyment this game offers more than makes up for it. You’ll be drawn into the world with visual, aural, and story aspects. I have a bit of resistance calling this an „RPG-like RPG“ however.

Reviewer 3 – 10/10
Extravagant and dense (referring to the amount of content?). A lot of points to keep your eyes open for and is very movie-like. Very beautiful movies are included in a story full of events, to the point where it’s difficult to determine where to put the controller down at the beginning. With the amount of character growth, gathering and crafting available in the game, there’s enough enjoyable content for you to last for a while with just this one game.

Reviewer 4 – 10/10
Including the beauty of the visual side of things, the total quality is very high. The script is strictly dandy and irritating (whatever the hell that means). Character typecasting is unavoidable and while there should be „your own (character’s own?) story“, this does not exist. However, the sense of satisfaction gained from playing the game is extremely good, and is something I’ve never experienced before.

Total: 39/40


9. Dezember 2009 | Autor: Stargaze